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detail/structural

Posted: Tue Apr 11, 2006 1:31 am
by neillomax
When you make a structural brush a detail brush, or vice-versa, it should go fromm red to green and it doesn't. What would keep it from doing so ?

Posted: Tue Apr 11, 2006 2:04 am
by LeadHead
Well if a structural brush is desected it is black. If a detail brush is deselected it is green. If any brush is selected it is red. So I guess I don't fully understand your question.

It sounds like your having lots of MOHradiant problems. Have you tried reinstalling it?

Can't talk much now I gotta go.

brushes

Posted: Tue Apr 11, 2006 3:13 am
by tltrude
You may have two or more brushes in the same spot. Does the red get brighter if you select it more than once?

Posted: Tue Apr 11, 2006 3:44 am
by neillomax
No, it just de-selects. This goes back to the other problem I have....same map.. got a loadportals error, among other things, and thought if I tried to convert some brush work over it might help, but It won't work. Wanna work on that map for me....... LOL... I think I give up on it. Tried prefabbing it, and it still goes to pot. Tried putting it in mohaa tools, got same results.

Posted: Tue Apr 11, 2006 12:28 pm
by PKM
did you happen to mess around with misc/color menu bar on top ?

brush

Posted: Tue Apr 11, 2006 2:21 pm
by tltrude
Highlight the brush and hit:

Ctrl+Alt+Shift+D

It should turn green.

Ctrl+Shift+D <--makes brushes detail
Ctrl+Alt+Shift+D <--toggles detail on or off.