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Exploding Walls

Posted: Tue Jan 07, 2003 12:56 am
by Grog
I noticed in spearhead if you shoot certain walls, they fall apart, is this possible to be done in an allied assault map? im thinking of a secret bunker where you have to explode the wall to get in.

Posted: Tue Jan 07, 2003 1:39 pm
by General Death
Sure, what it involves is some brushwork of the wall intact. Then some brushwork of the wall destroyed. The a script to tie them together so that there wont be any texture z-fighting. Also you will need to add in some fx's.

Sorry thats basic but in the past I have always done the brushwork and others have done the scripting...:(

Posted: Tue Jan 07, 2003 1:45 pm
by TheStorm
This might help (haven't tried it myself)

Link to help here!

Posted: Tue Jan 07, 2003 1:59 pm
by jv_map
Just read global/exploders.scr ;).

There's a tutorial on top of that file.