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Spearhead Low Texture Detail
Posted: Tue May 09, 2006 4:08 pm
by Broadus
On Spearhead (and Breakthrough), if you set the game to low texture detail, the sky will disappear and a huge amount of fog will appear. I'm unable to run some levels of Spearhead on Medium texture detail because this laptop isn't all-powerful, so I have to set it to Low texture detail, but no sky and lots of fog is needless, and gives me a big disadvantage on multiplayer (the main place where I must use Low texture detail, though single player still applies).
What can I do to ensure that, on Low texture detail, I will draw a sky and won't get huge amounts of fog?
I do realize that the fog is for a closer clipping plane, but it's not necessary to remove everything just because texture detail is on Low. And there's just no point in not having a sky.
Posted: Tue May 09, 2006 4:10 pm
by jv_map
Set detail on medium, and type r_picmip 2 in console

then vid_restart
Posted: Tue May 09, 2006 4:12 pm
by Broadus
That was quick!
I can't test it out right now, because I'm at school (and I'll have to go to class soon, so I can't make any replies).
But, uh... What does r_picmip 2 do? Just wandering.
Posted: Tue May 09, 2006 4:25 pm
by jv_map
r_picmip x scales down textures with a factor 0.5^x. So r_picmip 2 scales down textures with a factor 0.25. This is applied in both directions, so the total texture memory usage drops with a factor 0.5^(2x). With r_picmip 2 you're only using one eight of the texture memory as is the case with r_picmip 0 (highest detail). Ofcourse, this difference is very noticable in image quality.
Posted: Tue May 09, 2006 5:29 pm
by Broadus
I'm afraid that r_picmip 2 will still make the game add fog and remove the sky.
I'm sure you're already aware, but I just want it to be noted that Allied Assault (not Spearhead or Breakthrough) will not remove the sky or add fog if the texture detail is on Low.
Posted: Tue May 09, 2006 6:34 pm
by jv_map
You need more confidence m8

Posted: Tue May 09, 2006 8:05 pm
by Broadus
No, I already tested it earlier during lunch. Sadly, confidence won't make the sky appear, or the fog stop being extra-foggy. r_picmip 2 doesn't work, it's just like manually turning the texture detail to Low in the menu. Even if I do it in the middle of a level, the sky will still disappear and the map will become foggy once I switch from r_picmip 1 to r_picmip 2.
Posted: Wed May 10, 2006 6:10 am
by jv_map
Aww dang... well it was worth a try

Posted: Wed May 10, 2006 6:41 am
by Broadus
So there's no way to fix this problem? Oh, well. Curses to the idiots that put that into Spearhead, anyway.