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AI health

Posted: Tue Jun 06, 2006 7:31 pm
by Firefox
How would I make one of my AI characters invincible but not the rest?

Posted: Tue Jun 06, 2006 9:58 pm
by Tod001
Hey Firefox,
I am but a Noob but maybe this will help/ point u in rt direction until one of the masters get here. :wink:
local.fix1 = spawn script_model
local.fix1 model static/indycrate.tik//////YOUR SUPERGUY's .tik :wink:
local.fix1.origin = ( 143 2914 256 ) YOUR COORDS
local.fix1.angles = ( 00.00 0.00 0.00 ) YOUR ANGLES
local.fix1.scale = 1.0
local.fix1 solid
local.fix1 nodamage
local.fix1 immune bullet
local.fix1 immune fast_bullet
local.fix1 immune bash
local.fix1 immune mg
local.fix1 immune grenade
local.fix1 immune explosion
This is from a post by Nielomax...........

Posted: Tue Jun 06, 2006 10:10 pm
by Axion
This doesn't give total invincibility, but you can still make a character pretty tough by giving them incredibly high helath. In the AI parameters window, just give the AI character that you want to be invincible a health value of 9999. You can also adjust their accuracy and eyesight so you can make the character as tough as you want.

Posted: Wed Jun 07, 2006 3:01 am
by bdbodger
You should be able to do

$myai nodamage

then

$myai takedamage

Posted: Wed Jun 07, 2006 10:53 pm
by Firefox
k thanks, what I also want to no is how do I make them walk a specific path?

Posted: Wed Jun 07, 2006 11:02 pm
by Tod001
:roll:
Wise man say; "Seek and ye shall find" :wink:
https://map.moh-central.net/t.php?id=70

Posted: Thu Jun 08, 2006 9:21 am
by k47a

Posted: Thu Jun 08, 2006 10:18 am
by abolakomadic
i don't like it.

Posted: Thu Jun 08, 2006 2:52 pm
by Green Beret
Looks like a bot^ , These losers never quit :(

Posted: Thu Jun 08, 2006 6:10 pm
by jv_map
abolakomadic wrote:i don't like it.
Don't know if you're a bot but make 1 more stupid post like this and you're off :!: