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updated map pictures
Posted: Sun Jun 18, 2006 11:37 pm
by neillomax
new pictures of map I'm working on. Scroll down to second set.
http://www.modtheater.com/forum/showthr ... 34&t=28392
Posted: Mon Jun 19, 2006 12:59 pm
by PKM
nice looking courtyard, sir.
Posted: Mon Jun 19, 2006 7:28 pm
by Ophisâ„¢
your very polite PKM, i have seen you using "sir" alot more lately.
Posted: Mon Jun 19, 2006 7:38 pm
by PKM
sorry i have a cold, i've been meaning to type ''facist'' .
Posted: Mon Jun 19, 2006 8:02 pm
by At0miC
It's gonna look great mate, keep going =). Btw, do you use the right caulk texture? I don't see if you do, but in your old screenshots I saw you used the 'blank lightmap' texture instead of the caulk texture, it has the same editor image as the original caulk.
Posted: Mon Jun 19, 2006 8:18 pm
by neillomax
Unfortunately, when I first started that map, I mistakenly used it in a couple of spots. Thought I got it all, but it still shows up in the texture wind, and I don't know an easy way about getting rid of it.
Thought I'd be done in June, now, but everytime I get to sit in front of it, I see more that needs to be done. Not only little things, but adding a new section or two for team gameplay, instead of LAN party FFA. Maybe released in December now.
Posted: Mon Jun 19, 2006 8:22 pm
by Rookie One.pl
Fire up notepad and run a search/replace for common/blank_lightmap to common/caulk and save.

Posted: Mon Jun 19, 2006 9:31 pm
by PKM
Rookie One.pl wrote:Fire up notepad and run a search/replace for common/blank_lightmap to common/caulk and save.

better hope he only created a few brushes. i tried that once. took a good ten minutes. here's an obvious thought that one of us should have come up with a million maps ago..........why not just replace the blank_lightmap texture image with another obvious image to avoid future confusion ?
like maybe this....

blank_lightmap
OR

blank_lightmap
no confusion there, you know your map is a goner.
see...

Posted: Mon Jun 19, 2006 9:48 pm
by At0miC
PKM wrote:took a good ten minutes.
Ohoh, if u did what rookie said (control + H) you would notice that it would only take less then a second, it will replace all common/blank_lightmap lines to common/caulk at the same time.
I like those custom images

Posted: Mon Jun 19, 2006 9:50 pm
by PKM
trust me, i use ''find'' and ''replace'' left and right, thing was there were a good couple thousand lines for my POS cpu to go through before it found it.
Posted: Mon Jun 19, 2006 9:56 pm
by At0miC
Oh heck, you are right

. I wasnt thinking about that.
Posted: Mon Jun 19, 2006 10:46 pm
by neillomax
By the way, how could you tell by just looking at the old pictures ?
What harm can it do to use it by mistake... what harm can it cause ?
I remember starting to paste over that a while back and gave up. I'm just about "pasted" out right now........