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i was worunding how do i get my door like this
Posted: Tue Jun 27, 2006 7:11 pm
by superturk
i saw this shape on a map called fortwreck
http://img262.imageshack.us/img262/7646/door7aa.jpg lol

sorry for the poor quatily and painting but that was the best i could do
and i was thinking and i want to make my door like that on my map im making but how???

Posted: Tue Jun 27, 2006 8:42 pm
by Ophisâ„¢
just use the bend tool or cut your square door on angles to get the above effect. After you have, Hold shift and select all of the parts of the door (there might be a few depending on how you did it.) Then just make them all func_door like a door would normally be done. kinda easyer then it sounds. Some one else care to go into detail on this one?
Posted: Tue Jun 27, 2006 8:47 pm
by k47a
whoa, snake, you actually recognized this as door and found out what turk means?! turk, could you be a bit more precise about it? what view is it? xy?
Posted: Tue Jun 27, 2006 9:07 pm
by PKM
dunno ivan, looked like an archway to me.
Posted: Tue Jun 27, 2006 9:19 pm
by superturk
IvaN [K47a] wrote:turk, could you be a bit more precise about it? what view is it? xy?
auctally i was in the map playing it, it looked just like the drawing i made..oh yeah the map was somebody elses map they made it i didnt make that 1
http://users.skynet.be/fa031600/home.index2.html
scroll down and look under map/week on the left it should say Fort Wreck dl it and then put it in ur C:\Program Files\EA GAMES\MOHAA\main and start and chose the map and u will c what im talking about

Posted: Tue Jun 27, 2006 10:19 pm
by hogleg
Make a door then use the clipper tool to round off your top corners, select all pieces of door and origin and make rotating door. set the angle....
Posted: Wed Jun 28, 2006 1:41 am
by Ophisâ„¢
superturk wrote:
put it in ur C:\Program Files\EA GAMES\MOHAA\main and start and chose the map and u will c what im talking about

Oh is that how you do it? i didn't relise.
I think if some one knows the answer to the question, you can pretty well assume they also know how to do that bit but thanks anyways it could come in handy!
If the above posted suggestions do not work, you could always ask the creater of the map if you can use their version.
Posted: Wed Jun 28, 2006 5:15 am
by bighoss
Ummm I wasn't exactly sure what you were looking for so I went into radiant and made a quick mock up of what I thought you were talking about. Here is the thumbnail of the screenshot.
If this is what you wanted all I did was made a few small simple brushes and clicked on Curves > Primitives > Square Cylinder. Then I just bent them to the shape that I wanted. There are actually 4, and I only bent the top 2 to meet in the center. Don't mind the textures though, I just threw something on quick.
Posted: Wed Jun 28, 2006 8:43 am
by Tod001
Excellent.....
Good example and good info!!!!

Posted: Wed Jun 28, 2006 10:42 am
by Ophisâ„¢
You see, that would be an "arch-way" rather then a door. So if thats what he wanted then you have sorted him out right there! But if its an actual door he wants, then he needs to narrow it down alittle.
Posted: Wed Jun 28, 2006 2:56 pm
by Kiko
No no no, I can't help him wit radiant, but I can help him explain it.
He's wanting a dungeon door type you know? like it would fit in the arch per say... (though he might not want the arch above his door).
The door is rounded on the top instead of 90 degree angles.
Posted: Wed Jun 28, 2006 3:47 pm
by superturk
bighoss wrote:
If this is what you wanted all I did was made a few small simple brushes and clicked on Curves > Primitives > Square Cylinder. Then I just bent them to the shape that I wanted. There are actually 4, and I only bent the top 2 to meet in the center
yes just like that thanks for info
Posted: Wed Jun 28, 2006 3:48 pm
by Ophisâ„¢
Kiko wrote:No no no, I can't help him wit radiant, but I can help him explain it.
He's wanting a dungeon door type you know? like it would fit in the arch per say... (though he might not want the arch above his door).
The door is rounded on the top instead of 90 degree angles.
well he liked it anyway.
Posted: Wed Jun 28, 2006 5:21 pm
by superturk
bighoss wrote:
Then I just bent them to the shape that I wanted. There are actually 4, and I only bent the top 2 to meet in the center. Don't mind the textures though, I just threw something on quick.
that bend mode is hard

Posted: Wed Jun 28, 2006 5:50 pm
by k47a
that might help
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