Page 1 of 1
AI: MG42 Gunner
Posted: Wed Jun 28, 2006 3:40 am
by Kiko
I followed the .Map tutorial...
is there anyone here who might have a prefab, or someone willing to make one, so I can add the stuff in there. (save variables n stuff on the .map tutorial) and I can take care of the scripting part.
Thanks
Posted: Wed Jun 28, 2006 7:14 pm
by Kiko
So, can someone help me?
Posted: Wed Jun 28, 2006 7:18 pm
by k47a
err, prefab of what exactly?
Posted: Wed Jun 28, 2006 7:43 pm
by Kiko
of the AI guys (+ the info_pathnodes) labeled n stuff like they were on the .map tutorial
Posted: Thu Jun 29, 2006 12:15 am
by Ophisâ„¢
ok, what you need to do mate, is link to the tut you are talking about (i know its easy to find but some of use a lazy unless its fed to us with a spoon.) and then you need to say exactly what you need step by step.
I've notice if you dont follow the above on these forums you don't get nowt! Unless its the easyest question possable to answer then you get about 10 diffo ways of how to do it!!!!!!!!!!
Posted: Thu Jun 29, 2006 3:34 am
by Kiko
/t.php?id=52
Ok, I need this.
The thing is... this will be far far across the map that they will be shooting from... I need him to be able to respawn about 999 times (so he can respawn for a long time).
I'd be standing at -1920 and he'd be shooting from -5120.
He doesn't have to be accurate or anything, it's just for target practice.
So he needs to be able to shoot me from that far of a difference. A sp0tter isn't needed as long as the guy can see me.
I just need a prefab (with script would be perfect) so all I have to do is carry over to my map. You will recieve credit in the .txt file. Thanks!