I read the compiler errors thread but this one isn't there. Well, it is but without answer.
this is the error I get at the beginning of the compile:
WARNING: Couldn't find image for shader textures/..../...
I'm sure the shader is good because i didn't change anything and it worked before.
I only changed the map.
I had this error earlier. A 'mixed fence' brush caused it.
When i compile without changing, my custom textures are all very tiny scaled.
Anyone knows what to do about this?
Thanks
Make sure you have the path to the game directory correct. According to ydnar, the author of q3map2, when the compiler can't find the image, it resorts to using the default texture size, so the outcome can be pretty strange.
I checked the shader and changed all .tga to .jpg . And now it doesn't give the error.
I thought tga or jpg didn't matter. Really strange because it worked earlier. but nvm it doesn't give the error anymore so thanks for the quick answer