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Couldn't find image for shader

Posted: Thu Jun 29, 2006 5:38 pm
by Runt
Hey,

I read the compiler errors thread but this one isn't there. Well, it is but without answer.

this is the error I get at the beginning of the compile:

WARNING: Couldn't find image for shader textures/..../...
I'm sure the shader is good because i didn't change anything and it worked before.
I only changed the map.
I had this error earlier. A 'mixed fence' brush caused it.
When i compile without changing, my custom textures are all very tiny scaled.
Anyone knows what to do about this?
Thanks

Posted: Thu Jun 29, 2006 5:59 pm
by jv_map
Try adding a qer_editorimage to the shader.

Posted: Thu Jun 29, 2006 6:25 pm
by Runt
That didn't do the trick :( :cry:

Posted: Thu Jun 29, 2006 6:29 pm
by Rookie One.pl
Make sure you have the path to the game directory correct. According to ydnar, the author of q3map2, when the compiler can't find the image, it resorts to using the default texture size, so the outcome can be pretty strange.

Posted: Thu Jun 29, 2006 6:43 pm
by Runt
I checked the shader and changed all .tga to .jpg . And now it doesn't give the error.
I thought tga or jpg didn't matter. Really strange because it worked earlier. but nvm it doesn't give the error anymore so thanks for the quick answer :)

Posted: Sat Jul 08, 2006 9:12 am
by Liberator
Hey Runt,

I have almost the same problem:

"Couldnt find image for shader 0"

anyone knows anything anout it?

Lib

Posted: Sat Jul 08, 2006 1:39 pm
by Rookie One.pl
This is not the error that breaks your map, Lib. It's earlier in the log. Do as you were told to and give us the qconsole.log file. ;)