Hey, I have my lighting (in a dark map using the same Worldspawn and Sky texture (I believe I use the same I'm not sure)
Well I add my lighting, but in some parts where it shouldn't its really shadowed making my texture look really shabby.
http://www.imageuploads.net/ims/pic.php ... Q8&i=95435
http://www.imageuploads.net/ims/pic.php ... Q8&i=95436
So basically how do I stop that from happening?
Ahh help!
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Ahh help!
(\_/)
(O.o) This is Bunny. Copy Bunny
(> <) to help him achieve world domination.
That actually helped me a lot by giving my inner houses a big of light so I dont have to put lights everywhere =)
but it didn't fix my problem about the textures being all shabby.
btw, I ctrl + shift + leftclick to get the one side of the wall, and did that for all of the walls in that general area and selected the texture, so they are all the same texture and the textures are lined up perfectly, they just make it shabby.
but it didn't fix my problem about the textures being all shabby.
btw, I ctrl + shift + leftclick to get the one side of the wall, and did that for all of the walls in that general area and selected the texture, so they are all the same texture and the textures are lined up perfectly, they just make it shabby.
(\_/)
(O.o) This is Bunny. Copy Bunny
(> <) to help him achieve world domination.
Well i see the pictures perfectly. try lowering the light a touch. on the second screen shot. On the first its hard to tell where the light its coming from apart from where i see the lamp.
Edit, i didnt make sense above so basicly..
Move the light away from the walls, they are to close.
Edit, i didnt make sense above so basicly..
Move the light away from the walls, they are to close.
Last edited by Ophisâ„¢ on Mon Jul 10, 2006 3:29 am, edited 1 time in total.
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