Page 1 of 1

Ahh help!

Posted: Sun Jul 09, 2006 11:52 pm
by Kiko
Hey, I have my lighting (in a dark map using the same Worldspawn and Sky texture (I believe I use the same I'm not sure)

Well I add my lighting, but in some parts where it shouldn't its really shadowed making my texture look really shabby.

http://www.imageuploads.net/ims/pic.php ... Q8&i=95435
http://www.imageuploads.net/ims/pic.php ... Q8&i=95436

So basically how do I stop that from happening?

Posted: Mon Jul 10, 2006 12:58 am
by neillomax
I can't view your pictures, but, Select one of the brushes, ( walls ), and then hit "n" to bring up the entities inspector.

key: ambientlight ..................... hit enter
value: 10 10 10 ...................... hit enter

deselect brush. recompile map. See if that helps any.......

Posted: Mon Jul 10, 2006 1:49 am
by Kiko
That actually helped me a lot by giving my inner houses a big of light so I dont have to put lights everywhere =)

but it didn't fix my problem about the textures being all shabby.

btw, I ctrl + shift + leftclick to get the one side of the wall, and did that for all of the walls in that general area and selected the texture, so they are all the same texture and the textures are lined up perfectly, they just make it shabby.

Posted: Mon Jul 10, 2006 2:13 am
by Ophisâ„¢
Well i see the pictures perfectly. try lowering the light a touch. on the second screen shot. On the first its hard to tell where the light its coming from apart from where i see the lamp.

Edit, i didnt make sense above so basicly..

Move the light away from the walls, they are to close.

Posted: Mon Jul 10, 2006 2:19 am
by Kiko
That worked great, thanks.

Posted: Mon Jul 10, 2006 8:14 am
by Rookie One.pl
Also, the final light compile usually fixes such glitches. Bear in mind it takes ages, though, so don't do it before your map is complete. ;)

Posted: Mon Jul 10, 2006 1:33 pm
by PKM
sorry i'm late...

move your entdefs.pk3 to your...........oh, nevermind .

Posted: Mon Jul 10, 2006 2:05 pm
by Ophisâ„¢
PKM wrote:sorry i'm late...

move your entdefs.pk3 to your...........oh, nevermind .
Lol