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mbuilder

Posted: Thu Jan 09, 2003 1:52 pm
by tuffstuff7
when u use mbuilder and it compiles the map and it launches it does that mean the map will work even though it had some erro's i used "static" from mohaa but i notice somethng about an error in the staic not found but mbuilder loads the map and it runs? lets say the empty spools....i used them used the wood clip so theat they could be jumped on is this right?

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tuff

Posted: Thu Feb 27, 2003 8:52 pm
by p3n
should be a problem as far as ui goes. most of the time it's just good practice to diagnose errors given while compiling, although sometimes, if it's not going to affect gameplay, i really don't see a problem with ignoring them. hope i could be of some assistance.