External walls x Make Detail
Posted: Mon Jul 17, 2006 2:14 pm
Hi,
I make a map where the main ambient its a african village, but i make many structures, and my question is that : how acurracy the FPS of map in relation of the number of buildings ?
So, in pratice, if i make all structure of building how Detail (including external walls of a house per sample) the final result is good (or will create a transparent wall when i am so far of wall).
Some screens for best idea of my question:


I make a map where the main ambient its a african village, but i make many structures, and my question is that : how acurracy the FPS of map in relation of the number of buildings ?
So, in pratice, if i make all structure of building how Detail (including external walls of a house per sample) the final result is good (or will create a transparent wall when i am so far of wall).
Some screens for best idea of my question:

