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Teleporting without a script!?
Posted: Thu Jul 20, 2006 6:20 am
by bighoss
I was wondering if anyone has been able to teleport without using a script?
Posted: Thu Jul 20, 2006 6:54 am
by jv_map
I'd say it's possible with a trigger_teleport, like in Quake3. Not sure though

Posted: Thu Jul 20, 2006 7:32 am
by lizardkid
yep, exaclty like that. make a trigger_teleport and then make a func_teleportdest and link them together (trigger targets the teleportdest) and whoever hits the trigger will be instantly teleported to the dest's origin.
EDIT: you may need a special entdefs.pk3, i remember downloading one a while back, not sure if it made it past my reformat though.
Posted: Thu Jul 20, 2006 2:11 pm
by bighoss
Yeah I editted my own entdefs.pk3 so that it were alittle easier. I ported the target entity over from Q3 to the mohaa entdefs.
Posted: Fri Jul 21, 2006 5:24 pm
by hogleg
Posted: Fri Jul 21, 2006 7:18 pm
by bighoss
Yes they are Hog. I've watched that video like 4 times, just cause it's so cool. I can't wait to mess around with it.