Page 1 of 1

Its actually for CoD, but shhh

Posted: Tue Aug 01, 2006 1:43 am
by Mj
I'm so absurdly pleased with the beginnings of my new project, i thought i'd share it with you guys and stimulate some comments :)

My new project:

Image
The villa patio

Image
The covered passage

Image
A nice little courtyard view

Image
The garden of the just opened house

Image
The front of the newly opened house (i'll stick a lantern up there for a good look next time)

Image
The seaside passage

Image
Inside the new open house

Comments and critisism most appreciated :)

And a name for it would be quite nice =)

cheers dudes,

Mj

Posted: Tue Aug 01, 2006 1:49 am
by hogleg
Awesome :shock:

Bows to the master of patch meshes

Posted: Tue Aug 01, 2006 4:11 am
by PKM
hey does this mean new player models ?!

Posted: Tue Aug 01, 2006 12:22 pm
by Bjarne BZR
I love the "The villa patio" screen. Total coolness.
Way to go Mj.

Posted: Tue Aug 01, 2006 8:02 pm
by Mj
Update =)

Image
View through the alley of the seaside houses

Image
New view of the courtyard

Image
On the wall of the lighthouse-tower thingy...

Image
New view of the seaside houses, copmlete with new lighthouse-tower/wall extention =)


^^ Please leave a comment

Mj

Posted: Thu Aug 03, 2006 12:43 pm
by Rookie One.pl
Showoff.

:P

Posted: Thu Aug 03, 2006 4:58 pm
by Mj
Rookie One.pl wrote:Showoff.

:P
... yeah basically :D

Posted: Thu Aug 03, 2006 5:58 pm
by PKM
dammit pt. 2; i just realized you're referring to making the map for COD not making it for mohaa by using COD textures.

Posted: Thu Aug 03, 2006 6:03 pm
by Mj
PKM wrote:dammit pt. 2; i just realized you're referring to making the map for COD not making it for mohaa by using COD textures.
LOL you think you can make stuff like that in MoH? :P

CoD is where its at ^^

Posted: Thu Aug 03, 2006 6:07 pm
by PKM
never played cod..........debating wether to go BF2 for modding modern maps but then there's the rub.........i wouldn't be the only one .

what would COD as my resource add (seriously) ?

Posted: Thu Aug 03, 2006 6:21 pm
by Mj
Better textures in general, nicer lighting; its got a 'softer' style about it. Its for some, not for others :)

Slow, more tactical gameplay is the other thing, much slower than MoH

Posted: Thu Aug 03, 2006 6:24 pm
by PKM
thank you for your honesty, sir. sounds like COD may not be for my mapping style since most of my maps turn out as run and gun .

Posted: Sat Aug 05, 2006 7:22 am
by jv_map
You even got Bjarne's attention so it must be good :wink:

Though I have to say the screens are equally convincing :) , truly amazing work as always.

Keep it up! 8-)

/Off topic :oops:

Bjarne how are you doing m8.. haven't see ya in a while :(.. made a game yet? :)

Posted: Thu Aug 17, 2006 2:41 am
by Mj
Image

I should probably be reaaally worried about those figures... :D

Posted: Thu Aug 17, 2006 4:11 am
by lizardkid
v.nice! i like the curvyness of it all, gives it the perfect old and battered seaside view sort of feel. coasts are always my favorite types of maps.

i'm a twich gamer. cants stand CoD's constant "hey look you turned a 180, SIT DOWN AND STAY THERE TIL SOMEONE SHOOTS YOU" gameplay.

Plus the lighting and such are just not my style, Quake 4... thats how it goes. you would not believe the skill of the mappers in Q4, take a look in one level and you'll be in shock.