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new to mapping, maybe a retarted question?

Posted: Fri Aug 04, 2006 12:13 am
by ernst
hey everyone, first of all great site!! its all a tad overwhelming at first but im starting to see my way around and everything has been very helpfull! i have all but one question, using radiant to create a map or editing a stock DM map, why is it that other people cannot see the changes i have made?? is there a way of creating/editing stock maps and being able to load them in a server so ppl dont have to download them?? all my attempts so far have failed.

Posted: Fri Aug 04, 2006 12:17 am
by PKM
in order for anyone else to see the changes you've made to a default map without downloading anything, you would need to script in the changes. if you search, you will find plenty of articles on the subject.

ps. do not forget to move your entdefs.pk3 from mohaa tools to mohaa/main

Posted: Fri Aug 04, 2006 12:36 am
by ernst
cool cool, yeah see i want to try scripting, but wow, i think im lost with that, even after reading the tuts, i still dont know a damn thing lol, so if i understood you correctly, i can make the map in radian or edit the map in radiant, but ill need a script as well?? so pp do not have to download it?

Posted: Fri Aug 04, 2006 12:50 am
by hogleg
this guy's got a nice tut on scripting changes in stock maps:
http://www.blazinmohaa.com/

Posted: Fri Aug 04, 2006 12:58 am
by ernst
thats awsome!!!! thank you so much!! i really appreciate it!!

Posted: Fri Aug 04, 2006 3:12 am
by Ophisâ„¢
PKM wrote: ps. do not forget to move your entdefs.pk3 from mohaa tools to mohaa/main
You just had to didnt you . . .

I think going stright into scripting a stock map is like trying to run before you can walk, wait no, infact, before you have grown legs... so good luck on that one.

Posted: Fri Aug 04, 2006 11:28 am
by PKM
and to answer his other question....anytime you change the .bsp, someone has to download it. anytime you change any of the textures, someone has to download it. anytime you open mohaa tools, someone has to move the entdefs.pk3 to the mohaa/main folder.

yes phallic snake, i really had to .

Posted: Fri Aug 04, 2006 9:21 pm
by ernst
thank you all so much i really do appreciate your help, i was able to edit mohdm4, i added some boxes to make a staircase and i used barbwire to block off the side of one roof because if you were to jump over you would end up under the map!! i was so happy to have been able to accomplish that feat!! thank you all once again!!!! btw i did it using scripting, blazins tut was perfect!!! and the best part!! no one has to download it!!!

Posted: Fri Aug 04, 2006 9:58 pm
by PKM
a donation to the church of me donut fund is expected, brother.