There are only window textures, but you can customise your own glass textures. Just make it like a windows that would break. You may want to create a .shader file to make your texture shoot out glass when shot.
Live to map, not map to live. -mohaa_rox, .map
moderator
mohaa_rox wrote:There are only window textures, but you can customise your own glass textures. Just make it like a windows that would break. You may want to create a .shader file to make your texture shoot out glass when shot.
Been along time since I used this but try this:
Texture -> Common -> Glassclip
Its just glass and has is own .shader for when it gets shot out.