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trigger/hurt/health ?

Posted: Thu Sep 07, 2006 5:16 pm
by neillomax
I need to know, if adding a trigger hurt, to your map, and giving it the health of 1000, would that kill the person instantly, or am I going in the wrong direction. Do it have to target it, and script it in some way ? This is for Allied Assault mapping.

Posted: Thu Sep 07, 2006 5:19 pm
by Kiko
Yes, but you have to do a wait 1 second, to give the ma chance to escape ya know? :) lol then 1k would be awesome.

Posted: Thu Sep 07, 2006 5:31 pm
by Ophisâ„¢
im not 100% sure because i have never done it. but i think it works. Why not just bloody try it?

Posted: Thu Sep 07, 2006 7:18 pm
by Rookie One.pl
Trigger_hurts are broken, you've got to use trigger_multiple and the volumedamage script command.

Posted: Fri Sep 08, 2006 2:46 am
by lizardkid
actually trigger_hurt's work fine, you just need to stand on your computer desk, type it with your toes whilst reciting the pledge of alligiance BACKWARDS, and then put socks on and repeat the process.

oh, and if you dont it wont work, because the bad juju that powers the mojo of MOH went bad some years ago and it wont do it.

Posted: Fri Sep 08, 2006 3:09 am
by Kiko
Have you been doing illegal substances before replying to posts on .Map?

Posted: Fri Sep 08, 2006 5:02 am
by PKM
lizardkid wrote:actually trigger_hurt's work fine, you just need to stand on your computer desk, type it with your toes whilst reciting the pledge of alligiance BACKWARDS, and then put socks on and repeat the process.

oh, and if you dont it wont work, because the bad juju that powers the mojo of MOH went bad some years ago and it wont do it.
when did lZ2the kid graduate from the ''post like PKM'' school ? :shock:

Posted: Fri Sep 08, 2006 5:44 am
by lizardkid
no i'd just finished some incredibly boring algebra assignment and was more than a little silly :P