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Help Needed----> Spawning Custom Object
Posted: Fri Oct 06, 2006 9:32 pm
by {†F.E.A.R.†}®Jack Bauer
After I Have Made The CUSTOM .Tik And Stuff How Do I Place it on MOHRadiant?[/b]
Posted: Fri Oct 06, 2006 10:30 pm
by PKM
custom what, custom skin ?
Posted: Sat Oct 07, 2006 12:01 am
by bdbodger
The last line of the tik is how it shows in radiant
/*QUAKED static_furniture_bunkerchair (0.0 0.75 0.5) (-16 -16 0) (16 16 56)
*/
that shows under static -> furniture in the right click menu in the 2d view . The first set of numbers is the color of the bounding box that you see when you are too far from the model for it to draw in radiant . The next two sets of numbers are the size of the bounding box .
Posted: Sat Oct 07, 2006 8:21 pm
by {†F.E.A.R.†}®Jack Bauer
no no thats no what i mean...kk i made my model in milkshape and exported it and have all the .tik , .shader , fps_tik exc...
all i need to no is tto bring them into radiant so i can put them in my map
Posted: Sat Oct 07, 2006 8:51 pm
by k47a
you have to put the stuff in folders in your main folder.
check in the stock pk3 to see what folders you need (e.g. shader --> into 'scripts' folder)
Posted: Sun Oct 08, 2006 10:00 pm
by {†F.E.A.R.†}®Jack Bauer
im kinda with you....i pack the .Pk3 and put it in my main folder ....but how do I Place the CUSTOM 3D OBJECT in my map?
Posted: Mon Oct 09, 2006 10:40 am
by jv_map
Err right click and select it from the list

Posted: Mon Oct 09, 2006 9:59 pm
by {†F.E.A.R.†}®Jack Bauer
jv, i sent u an email
