Sky and player starts
Posted: Tue Jul 02, 2002 9:54 am
Hi people,
I have some problems in my maps (they are not real problems, I just don't know how to make some things), and they are:
1 - How do you make the sky? I know how to make brushes and aply textures to them but when I apply a sky texture istead of spreading all over the brush it multiplies itself lots of times.
2 - How do you make a sun?
3 - How can you specify (in a dm map) diferent starting points for the players. And in an tdm how do you specify where do the axis and the allies start? (I know that for one player start you use info>player>start but how can you do it for more than starting place)?
4 - When I compile my map and run it the game says (in the console) that i should create a _precache.bsp or something like that. How can I do it?
5 - This last question is an easy one. Where are the ladder textures? Are there any special ladder textures ?
I know these are really dumb questions but please help me.
I have some problems in my maps (they are not real problems, I just don't know how to make some things), and they are:
1 - How do you make the sky? I know how to make brushes and aply textures to them but when I apply a sky texture istead of spreading all over the brush it multiplies itself lots of times.
2 - How do you make a sun?
3 - How can you specify (in a dm map) diferent starting points for the players. And in an tdm how do you specify where do the axis and the allies start? (I know that for one player start you use info>player>start but how can you do it for more than starting place)?
4 - When I compile my map and run it the game says (in the console) that i should create a _precache.bsp or something like that. How can I do it?
5 - This last question is an easy one. Where are the ladder textures? Are there any special ladder textures ?
I know these are really dumb questions but please help me.