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Texturing brushes, again, hopefully this works.

Posted: Sat Oct 21, 2006 11:47 am
by Wertmanzzz
Hey there folks,

I've (like many others) also experienced with texturing brushes in scripts.
I came to only one conclusion on how to texture 3d-brushes:
Make a child class of func_beam, that combines func_beam with script_object.
Only one problem:
How can I do this in MOHAA??????

Thanks already,
Wertmanzzz

Posted: Sat Oct 21, 2006 11:54 am
by jv_map
Unfortunately, that's not possible (you can't add or remove classes in moh) :(

Posted: Sat Oct 21, 2006 7:15 pm
by Wertmanzzz
:cry: (crying loudly...) poo'ed mohaa man else it would be very cool :D...