Could anyone please help me out here?
Posted: Tue Nov 21, 2006 4:20 pm
Hey there,
Does anyone know how to change the setsize?
so it is stretched over the spawning static/corona_reg.tik's
this is a no crossing script, but the setsize is all wrong.
Thanks a lot.
killtrig1:
local.trig1 = spawn trigger_multiple
local.trig1.origin = ( -1211 1204 10 )
local.trig1 setsize ( 10 5000 2000 ) ( -10 -5000 -2000 )
local.trig1 setthread die
local.trig1 message "Back to Battle soldier!"
local.trig1 delay 0
die:
local.info_player_allied = parm.other
local.info_player_allied stufftext "say I CROSS THE BORDER"
wait .1
local.info_player_allied kill
local.info_player_allied takeall
//nocross lights
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -2111 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1911 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1711 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1511 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1311 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1111 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -911 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -711 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -511 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -311 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
Does anyone know how to change the setsize?
so it is stretched over the spawning static/corona_reg.tik's
this is a no crossing script, but the setsize is all wrong.
Thanks a lot.
killtrig1:
local.trig1 = spawn trigger_multiple
local.trig1.origin = ( -1211 1204 10 )
local.trig1 setsize ( 10 5000 2000 ) ( -10 -5000 -2000 )
local.trig1 setthread die
local.trig1 message "Back to Battle soldier!"
local.trig1 delay 0
die:
local.info_player_allied = parm.other
local.info_player_allied stufftext "say I CROSS THE BORDER"
wait .1
local.info_player_allied kill
local.info_player_allied takeall
//nocross lights
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -2111 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1911 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1711 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1511 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1311 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -1111 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -911 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -711 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -511 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid
local.static = spawn script_model
local.static model "static/corona_reg.tik"
local.static.origin = ( -311 1204 10 )
local.static.angles = ( 0 0 0 )
local.static solid