Page 1 of 1

Texture Errors

Posted: Tue Dec 05, 2006 9:18 am
by Devil_Dog
I hadn't noticed this before, but when I bring up 'textures/common' I get these errors. I un & re-installed radiant to see if it fixed them, no go. I have 2 custome textures loaded, but they work fine.
Loading shader common/clipwvehicle - tacommon.shader...failed!

Loading shader common/switchflat_pulse - common.shader...failed!

Loading shader common/rope - common.shader...failed!

Loading shader common/modelshader - common.shader...failed!

Loading shader common/blastmark3 - common.shader...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!

Loading texture common/blastmark...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!

Loading texture common/blastmark2...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!

Loading shader common/blastmark3 - common.shader...LoadTGA: Only type 2 and 10 targa RGB images supported
failed!
I haven't noticed any problems with my maps yet, but I haven't used these textures. Just wondering if they might pose a problem later, or if there is a fix.

fail

Posted: Tue Dec 05, 2006 6:57 pm
by tltrude
There are a lot of bad shaders in the game, just ignore them.

Posted: Tue Dec 05, 2006 8:25 pm
by Rookie One.pl
Since PKM hasn't chimed in with his one-liner yet, I'll take the liberty of doing so. :P

Did you put your entdefs.pk3 in your MoHAA\main directory?

Posted: Wed Dec 06, 2006 3:31 am
by PKM
Rookie One.pl wrote:Since PKM hasn't chimed in with his one-liner yet, I'll take the liberty of doing so. :P

Did you put your entdefs.pk3 in your MoHAA\main directory?
aww dammit. but tlrude's right. i have the exact same blank textures in there (blast...)

Posted: Wed Dec 06, 2006 12:28 pm
by Devil_Dog
You've been told before Devil, use the search buttom. :roll:
Actually I recognize the answer from reading some posts, but when I searched with 'missing textures', I couldn't find it.