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Mohradiant error? Brushes disappear

Posted: Fri Dec 08, 2006 8:32 pm
by geilisch
Hiya

I was mapping the other day when suddenly some brushes just disappeared. Seemed like every brush that disappeaed had a texture from /general/industrial and general/structure...
And when I tried to load those textures mohradiant crashed over and over again..I thought mohradiant was just being silly and started over.

Then I loaded another map into mohr and guess what! Brushes gone there too! Well here is a pic from v2 source map..


any one ever had this problem? Or know how to solve it?



http://www.rodnreel.com/potb/viewpic.as ... 085494.jpg

edit: link doesn't work, I'll post a proper link when I get back home..

Posted: Fri Dec 08, 2006 8:52 pm
by Devil_Dog
I just had that problem.
You have to move a .pk3
Look at the topic below "Texture Errors" there is a reply that tells you what to do.

Posted: Fri Dec 08, 2006 10:05 pm
by geilisch
Woot?
Didn't help me out:S

edit: I've put entdefs in mohaa/main, and there are no randon Pk3s.

Posted: Fri Dec 08, 2006 10:07 pm
by k47a
The link you posted doesn't work for me...
Do you have filters turned on?

Posted: Fri Dec 08, 2006 10:20 pm
by bdbodger
If you have use Quake3 .map format checked in your preferences uncheck it .

Posted: Fri Dec 08, 2006 10:37 pm
by geilisch
IvaN [K47a] wrote:The link you posted doesn't work for me...
Do you have filters turned on?

AHHH! thank you :D , it was turned off for some reason