How does objective deifnition works for SP maps?
Posted: Sun Jan 12, 2003 12:06 am
Hi,
Can someone tell me what is the logic when you define your game objectives?
Ex:
waitthread global/objectives.scr::add_objectives 1 2 "Find your group of rangers." $obj1.origin
waitthread global/objectives.scr::add_objectives 2 1 "Find Manon and ensure her safety at all costs." $obj2.origin
what does "1 2" and "2 1" stand for? What should I write if I have , say, 3 objectives?
Can someone tell me what is the logic when you define your game objectives?
Ex:
waitthread global/objectives.scr::add_objectives 1 2 "Find your group of rangers." $obj1.origin
waitthread global/objectives.scr::add_objectives 2 1 "Find Manon and ensure her safety at all costs." $obj2.origin
what does "1 2" and "2 1" stand for? What should I write if I have , say, 3 objectives?