Ambient Sound
Posted: Thu Dec 14, 2006 9:52 pm
I've been trying to figure this out useing Waco's Dog Bark Tut.
I want to play 1 sound, of a plane flying over. I understand most of it but I understand how to place the scrit_model"speacker", and how to list the sound in the script. I am getting stuck on the last part.
After level waittill spawn. I am looking at where he has the dog barks random. Trying to figure out how to play just 1 sound every 30 seconds to 2 minuets.
I also read the 'ambient sound' tut, but I don't want to use a trigger.
I want to play 1 sound, of a plane flying over. I understand most of it but I understand how to place the scrit_model"speacker", and how to list the sound in the script. I am getting stuck on the last part.
After level waittill spawn. I am looking at where he has the dog barks random. Trying to figure out how to play just 1 sound every 30 seconds to 2 minuets.
I also read the 'ambient sound' tut, but I don't want to use a trigger.