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Entity NOT created, brushes not all from world
Posted: Thu Jan 11, 2007 7:59 am
by dubski
i havent had any problems making doors but now all the sudden i get a
window that says "failed to create entity" and down below it says
"Entity NOT created, brushes not all from world"
I have the origin txture right and all, door and origin are both selected when i attemped it. I whent over the tits just to be sure i was doing it all right but i am getting nowhere.
whats going on?
somone please help!
Posted: Thu Jan 11, 2007 9:15 am
by jv_map
This happens when you try to turn brushes from 2 seperate entities (the world is an entity too) into 1 entity. This confuses the editor somewhat so if you want to do this you should use 'add brushes to entity' (adds selected brushes to non-world entity, i.e. your door) or 'ungroup entity' (adds selected brushes to world entity and discards the door entity).. after 'ungroup entity' you can select your brushes again and turn them into a door without problems (since now all brushes are part of the world entity).
Oh welcome to .Map btw

Enjoy your stay

func
Posted: Thu Jan 11, 2007 4:11 pm
by tltrude
In other words, you can't add an origin textured brush to another that is already a func door brush. Easiest way is just to delete both brushes and start over.
Posted: Thu Jan 11, 2007 7:18 pm
by dubski
thanx for the info that worked but now i have another problem, after i compile and run the game the map crashes to the menu and when i looked at my console after, i found this error msg
ERROR: func_rotatingdoor::setSolidType : SOLID_BSP entity at x1298.00
y-1796.00 z236.00 with no BSP model
so traced down the door the message was reffering to. i played with trying to fix that and going as far as deleting all doors in my map and compile it with no doors

still i get the same error msg.
Whats up??????
please help this of corse has gotta get fixed.
Posted: Thu Jan 11, 2007 8:04 pm
by bdbodger
You have an origin brush that has been made into a rotateing door but no door . You may not have had both the origin brush and door brush selected when you made them a rotateing door . You will have to redo it .
Posted: Fri Jan 12, 2007 12:03 am
by dubski
i have redone it but i still get the error msg, could it be a lost origin brush somewhere?
Entity info
Posted: Fri Jan 12, 2007 3:28 am
by tltrude
As bdbodger said, it is a lost origin brush. Go to Edit/Entity Info to locate it.
Posted: Fri Jan 12, 2007 4:08 am
by Devil_Dog
Also, If you filter everything except entitys it will be easier to see the origin brush.
veiw/filter/ all
veiw/ filter/ (uncheck) entity