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Why does this happen...?
Posted: Sun Jan 28, 2007 11:12 am
by Waylander76
After compiling my map I'm getting the effect in the picture in a couple of places...the black triangles.
This is will full vis and final ligting.
What causes this and is there anything I can do to fix it?

Posted: Sun Jan 28, 2007 12:06 pm
by jv_map
Is the floor made from brushes?
Posted: Sun Jan 28, 2007 12:53 pm
by Waylander76
Yes the floor is made from brushes.
Posted: Sun Jan 28, 2007 7:47 pm
by Art
A patch or LOD terrain would work better, I think.
Posted: Sun Jan 28, 2007 8:31 pm
by Rookie One.pl
They should go away in a final compile.
brushes
Posted: Sun Jan 28, 2007 8:42 pm
by tltrude
He said it was the final compile.
The black spots are caused by overlaping brushes, or brush points that may be slightly off the grid. The vis compile got confused and messed up the lighting compile.
Posted: Mon Jan 29, 2007 7:30 am
by Waylander76
Tom that was it...I control G'd the offending brushes and recompiled...problem solved
Thanks guys