triggering "allies have breaced the perimeter" mes
Posted: Mon Feb 05, 2007 5:17 pm
Hi all, Id like to trigger the message above, in an OBJ map I?m working on.
I?ve had a look at the stock map `the hunt` and couldn?t see a trigger that an allied player would run through. I then had a look through the scr file from `hunt`, notably the `almost_there1`section. I?m lost. Is the message triggered `in game` by a player running over a trigger, which then calls the message from the script, or does mohaa calculate the allied players distance from the objective, and calls the `breached` message automatically?
I?ve had a look at the stock map `the hunt` and couldn?t see a trigger that an allied player would run through. I then had a look through the scr file from `hunt`, notably the `almost_there1`section. I?m lost. Is the message triggered `in game` by a player running over a trigger, which then calls the message from the script, or does mohaa calculate the allied players distance from the objective, and calls the `breached` message automatically?