Light problem

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chizzo
Lance Corporal
Posts: 18
Joined: Sat Mar 03, 2007 8:01 am

Light problem

Post by chizzo »

it is weird... i don't know why it happens, but when I compile the map and play it the map is totaly dark :? and i've set ambient light

i use this keys and values in "worldspawn"

ambientlight 1.5 1.5 1.5
suncolor 70 70 70
sundirection -45 90 0
sunflare none

but it does not work. if I use some light in my map those light, but just in the range.

i don't use a box with a sky texture, but if I use it it also happens, map is dark.

this problem starts one day, but i've never had this problem before...

Some solutions?

PS: sry for my english, i speak spanish :(
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bdbodger
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Post by bdbodger »

ambientlight below 10 10 10 hardly shows and looks ugly use higher numbers .
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chizzo
Lance Corporal
Posts: 18
Joined: Sat Mar 03, 2007 8:01 am

Post by chizzo »

ok i'll try but I saw this ambientlight in a stock map and it works. the map V2 is set with 1.5 ambient light.

thanks.
PKM
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Posts: 1888
Joined: Tue Aug 09, 2005 4:43 pm
Location: Philadelpia but stuck in San Antonio TX (hell)

Post by PKM »

v2's keys and values are these:

ambient: 35
ambientlight: 5.1 5.1 5.1
suncolor: 70 70 70
sundirection: 315 90 0


you read your ambient values backwards.
i'm not f****** angry, i'm from philadelphia .
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chizzo
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Posts: 18
Joined: Sat Mar 03, 2007 8:01 am

Post by chizzo »

i've fixed... i set 70 70 70 for ambient light and that's all. thanks
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