Page 1 of 1

Light problem

Posted: Sat Mar 03, 2007 8:07 am
by chizzo
it is weird... i don't know why it happens, but when I compile the map and play it the map is totaly dark :? and i've set ambient light

i use this keys and values in "worldspawn"

ambientlight 1.5 1.5 1.5
suncolor 70 70 70
sundirection -45 90 0
sunflare none

but it does not work. if I use some light in my map those light, but just in the range.

i don't use a box with a sky texture, but if I use it it also happens, map is dark.

this problem starts one day, but i've never had this problem before...

Some solutions?

PS: sry for my english, i speak spanish :(

Posted: Sat Mar 03, 2007 9:01 am
by bdbodger
ambientlight below 10 10 10 hardly shows and looks ugly use higher numbers .

Posted: Mon Mar 05, 2007 8:02 pm
by chizzo
ok i'll try but I saw this ambientlight in a stock map and it works. the map V2 is set with 1.5 ambient light.

thanks.

Posted: Mon Mar 05, 2007 9:21 pm
by PKM
v2's keys and values are these:

ambient: 35
ambientlight: 5.1 5.1 5.1
suncolor: 70 70 70
sundirection: 315 90 0


you read your ambient values backwards.

Posted: Thu Mar 08, 2007 11:12 pm
by chizzo
i've fixed... i set 70 70 70 for ambient light and that's all. thanks