Page 1 of 1
Filling around Curves
Posted: Thu Mar 15, 2007 9:12 pm
by *GCC*Nigel
How do I block off the curves of my road? I really have no idea where to start. It's all pavement so I can't just lower the terrain around it and keep the straight curb I have on it.
Edit: I need to block off the curve to either the red line or the light blue line or something similar, I tried bending a flatened column but it didn't quit fit and distorted the texture way to much.
Posted: Thu Mar 15, 2007 9:36 pm
by neillomax
If you want to make curbing, try bending brushes.
Posted: Fri Mar 16, 2007 8:06 am
by bdbodger
What about making your curb from a mesh as well or have your curve 1 unit above the terrain .
Posted: Sat Mar 17, 2007 12:54 am
by *GCC*Nigel
I found the solution, selected my curbs and capped them with beneval. Had to do a little corner moving, but other than that turned out perfectly.
Re : Curves
Posted: Fri Jul 25, 2008 7:33 am
by Santa's_Killa
Do you mean you capped them off with a bevel and if so, how exactly do you mean?
I have tried that myself but haven't had any luck so far.