Maze design contest
Posted: Fri May 11, 2007 11:32 pm
ALL welcome to make a submission for my maze madness map. Here are some shots of the maze.
follow the directions to submit your own creation (no more then 1 per person please - so make it your best one)- winners mazes will be included in the map with the title of your choice. Post your submisions on my forums link here.
http://thewarlegends.com/phpBB2/viewtopic.php?t=259
MAZEMADNESS.





WHAT TO DO.
you can use this bmp to red line your maze in "PAINT"-

it represents this - which is the actual maze construction in the map editor-

use the big brush and make it red to cross through the panels you want to have removed - makeing a trail that will be your maze solution.

I will be able to select the panels you red lined -

and delete them - resulting in this -

You may also use paint bucket tool to make blocks to show you want all surrounding panels removed like this -

means remove these -

resulting in this -

here is my "The Final Example"
design -

construction -

result -

Remember to give it a name (that will need to fit in the hud - upper right screen) and you can choose a flooring for your theme if you like - choose one of....
grass "default"
foliage
dirt
concrete
wood
stone
snow
sand
metal grate
or
water
Goodluck! and have fun.
A little more about the maze -
mazes can be added serverside (with some knowledge of scripting and a minor leap to learn the graph/targetname-grid)
6 game modes
"Timer"
single player - doubles or teams can race the clock for best time through the mazes.
"RATS in a Maze" its FFA and everybody is trapped inside for multiple rounds that randomly select a new maze each time.
"Team" - passive mode - teams fight in the maze regular old tdm.
"Team point" - each player through the maze gets a point for the team. end round goes to the team with the most points.
"Team Obj" - each round selects a random maze with a set point limit. beat your opponent to the finish. (default team mode)
"Deathmaze" is roundbased norespawn. you all enter but only one team exits.
follow the directions to submit your own creation (no more then 1 per person please - so make it your best one)- winners mazes will be included in the map with the title of your choice. Post your submisions on my forums link here.
http://thewarlegends.com/phpBB2/viewtopic.php?t=259
MAZEMADNESS.





WHAT TO DO.
you can use this bmp to red line your maze in "PAINT"-

it represents this - which is the actual maze construction in the map editor-

use the big brush and make it red to cross through the panels you want to have removed - makeing a trail that will be your maze solution.

I will be able to select the panels you red lined -

and delete them - resulting in this -

You may also use paint bucket tool to make blocks to show you want all surrounding panels removed like this -

means remove these -

resulting in this -

here is my "The Final Example"
design -

construction -

result -

Remember to give it a name (that will need to fit in the hud - upper right screen) and you can choose a flooring for your theme if you like - choose one of....
grass "default"
foliage
dirt
concrete
wood
stone
snow
sand
metal grate
or
water
Goodluck! and have fun.
A little more about the maze -
mazes can be added serverside (with some knowledge of scripting and a minor leap to learn the graph/targetname-grid)
6 game modes
"Timer"
single player - doubles or teams can race the clock for best time through the mazes.
"RATS in a Maze" its FFA and everybody is trapped inside for multiple rounds that randomly select a new maze each time.
"Team" - passive mode - teams fight in the maze regular old tdm.
"Team point" - each player through the maze gets a point for the team. end round goes to the team with the most points.
"Team Obj" - each round selects a random maze with a set point limit. beat your opponent to the finish. (default team mode)
"Deathmaze" is roundbased norespawn. you all enter but only one team exits.