plane bomb problem

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bakka
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Joined: Wed Jan 11, 2006 5:13 pm

plane bomb problem

Post by bakka »

hy again

well my first problem whit bombers, how can i add sound to them?
and the second: bombs arent dropped in the angle i've set, it rotate 90 from the plane's way
Green Beret
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Post by Green Beret »

Yea, For some reason my bombs had to be backwards in radiant to look right in MP view.
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bdbodger
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Post by bdbodger »

If you did it the way it said to in the global/bomber.scr then the bomb gets it angles from the info splinepath nodes in the path you made for it

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//	You can make the planes drop bombs by setting up similar paths using the model "ammo/us_bomb.tik", and the first spline
//	on the path has targetname "bomber".
So changeing the angles key setting on the nodes will change the angles of the bomb . For angles the second paramater is the yaw angle so if it is 0 change it to 180 if it is 90 change it to 270 etc etc etc . If you didn't set any angles at all then the angles default to ( 0 0 0 )

angles = ( pitch yaw roll)

The searchlight is another model where it's yaw angle is reverse if you point the yaw angle at 90 the light will point at 180 . It's how the modeler made the model .
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