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need help with adding weapons with .scr Single Player

Posted: Thu May 31, 2007 12:29 am
by erick
I tried to make my player start on one of my SP levels with a gun but I dont know how to code this
could anyone tell me?

i am new to mapping so I dont know that much
any help would be appreciated

Posted: Thu May 31, 2007 12:39 am
by lizardkid
You need a .scr file for your map. Make a .txt file and name it the exact same name as your map. Put it in the main>maps folder. Then put this code into the .txt file and save.

Code: Select all

main:

level waittill prespawn
level waittill spawn

thread giveGuns

end

giveGuns:

$player item weapons/colt45.tik
$player item weapons/thompsonsmg.tik

$player ammo pistol 1000
$player ammo smg 1000

end

valid weapons are...
  • colt45
    p38
    m1garand
    kar98
    thompsonsmg
    mp40
    bar
    mp44
    bazooka
    panzerschreck
    shotgun
and ammos
  • pistol
    rifle
    smg
    mg
    heavy

loadout

Posted: Thu May 31, 2007 1:17 am
by tltrude
In pak0 look at global/loadout.scr .

$player useweaponclass smg

"Useweaponclass" is the weapon the player starts with.

In Lizardkid's example it would look like this, if you want the thompson.

Code: Select all

main: 

level waittill prespawn 
level waittill spawn 

thread giveGuns 

end 

giveGuns: 

$player item weapons/colt45.tik 
$player item weapons/thompsonsmg.tik 

$player ammo pistol 1000 
$player ammo smg 1000 

$player useweaponclass smg

end 
The use weapon class names are:

smg
rifle
pistol
mg

The player must have the item before it can be used.

Posted: Thu May 31, 2007 7:11 pm
by erick
thanks for the help

it worked