help with elevator waypoints
Posted: Wed Jun 20, 2007 3:08 am
In my map i have an elevator that goes from one floor to the other (it isnt really an elevator it is just a simple scripted object that goes up, waits 5, and then comes back down, operated from 3 triggers (one inside, one on the 1st floor and one on the 2nd floor)
the problem is that when i get in the elevator and use it the elevator seems to shift just a little so that one of the walls disappear completly and another starts fading out
could someone tell me how and where to place the waypoints
(everthing else works fine)
thanks
the problem is that when i get in the elevator and use it the elevator seems to shift just a little so that one of the walls disappear completly and another starts fading out
could someone tell me how and where to place the waypoints
(everthing else works fine)
thanks