help with patrols
Posted: Thu Jun 21, 2007 6:47 pm
i have this patrol guy that has a route that is like 8 pathnodes long but when i just connect the guy to the 1st pathnode and the pathnodes to each other the map doesnt load
it says something like
"possibility for infinite loop" and it mentions one of my pathnodes
but when i script the patrol route then the guy goes on it and everthing works
I was wondering why my map crashes or if someone could tell me how to get the patrol times perfect that would be great
(in patrol times i mean something like this)
$guard walkto $guard1(this is my pathnode)
wait 3
((is there a way to use like waitmove or a different command))
it says something like
"possibility for infinite loop" and it mentions one of my pathnodes
but when i script the patrol route then the guy goes on it and everthing works
I was wondering why my map crashes or if someone could tell me how to get the patrol times perfect that would be great
(in patrol times i mean something like this)
$guard walkto $guard1(this is my pathnode)
wait 3
((is there a way to use like waitmove or a different command))