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Limit for textures...
Posted: Sun Jun 24, 2007 8:48 am
by Liberator
Hey Mates..
Is there a limit for using textures in a map?
Lib
Vis Data
Posted: Sun Jun 24, 2007 9:16 am
by tltrude
No, but there is a limit on how much Vis data the game can draw.
Posted: Sun Jun 24, 2007 12:54 pm
by Waylander76
I think there is....if you have a 'MAX_SURFACE-INFO' error during compile it means you have too many custom shaders.
This is related to textures as each texture has a shader.
Lots of custom textures = lots of shaders and the possibility of the above error.
Posted: Sun Jun 24, 2007 7:01 pm
by Liberator
Oh I dont know anything about vis yet....
Short...what is it about?