Compiling error

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Cbielak
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Compiling error

Post by Cbielak »

Hi it's me again, i just finished makingmy map! yehaw! But theres one problem, when i compile and run my map an error occurs saying: ERROR: func_door :: cross connecting doors. Targetname = @F entitiy 7097928. I tried to fiz all my "func_doors" but it still doesnt work! Please help! and ty.

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I bought bateries, but it said "batteries not included" so i had to buy them again.
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ViPER
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Post by ViPER »

did you try to cut and paste your door entities? Maybe try making them individually.
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Cbielak
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Post by Cbielak »

I made all of my func_doors individually but i just dont know whay that error message pops up. Everything seems to be right but then the message just comes up.

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I bought bateries, but it said "batteries not included" so i had to buy them again.
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ViPER
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Post by ViPER »

find and remove entitiy 7097928

then try again, I suspect there will still be another problem but see what happens.
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Cbielak
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Post by Cbielak »

How do i search for entities?

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I bought bateries, but it said "batteries not included" so i had to buy them again.
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ViPER
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Post by ViPER »

edit > find entity
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Cbielak
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Post by Cbielak »

I tried looking for the entity (entity number 7097928) but nothing happened. I couldnt see the entity.

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I bought bateries, but it said "batteries not included" so i had to buy them again.
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Ophisâ„¢
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Post by Ophisâ„¢ »

open the .map in notepad and delete that entity instead? if it was important you will find what it was because their will be a hole there now.
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Cbielak
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Post by Cbielak »

It worked now my map is compiled ty.

Code: Select all

I bought bateries, but it said "batteries not included" so i had to buy them again.
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knifepoint
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Post by knifepoint »

if you click on the door and hinge, then click on N and tick door dont link it might help. i had it when i had several doors next to each other, and this fixed the prob
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erick
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Post by erick »

Man you are 2 months late with that. :wink:
I think he found the problem. Look at the last post.
knifepoint
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Post by knifepoint »

lol oh well, its still good if anyone else gets that prob :)
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