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state file ?
Posted: Fri Aug 31, 2007 3:18 pm
by erick
I have a mod that changes the m1garand to the Lee Enfield for AA. How do you replaced the M1_Garand_rechamber with the KAr 98 rechamber. I cant find the M1 Garand rechamber in the state file even. Could someone help?
Posted: Mon Oct 08, 2007 9:13 pm
by Tazz
rechamber?...do u mean reload?.....if u do isnt this it from the tik file?
Code: Select all
// eject the empty clip
entry commanddelay 0.3 tagspawn tag_eject
(
spawnrange 2048
count 1
model models/ammo/garand_clip_empty.tik
scale 1.0
velocity 40
randvel crandom 20 crandom 20 60
emitterangles 0 0 0
avelocity crandom 70 crandom 70 0
offset 0 0 2
accel 0 0 -800
physicsrate 20
life 2.0
fadedelay 1.7
collision
bouncefactor 0.2
bouncesoundonce snd_rifle_shell
then it goes on from there with the sound and smoke......hope this helps ya man
Posted: Mon Oct 08, 2007 11:13 pm
by erick
Already fixed the problem but thanks Tazz. It was a state file matter. Look at TMT somewhere (i forget where) to get the answer.
Posted: Tue Oct 09, 2007 1:03 pm
by Salombo
there's also the base animations that needs to be modified