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dm_burg
Posted: Wed Sep 19, 2007 9:00 pm
by wacko
Uh, another burg (castle) map. These (once borrowed) RTCW textures seem to be the only ones we like to use
Anyways, here's a map by my mate Tom and a bit by me, called dm_burg.
Same procedure as every time: Allied assault, FFA, 2-8 players
Detailling and vising is suboptimal, but here it's running smoothly.
pk3 and screens at
http://www.mapraider.com/maps/?fileid=4103
Spooky
Posted: Wed Sep 19, 2007 11:17 pm
by tltrude
Looks very nice!
Posted: Thu Sep 20, 2007 12:02 am
by erick
Way to go Wacko!
You got to give me some tips for mapping

Posted: Thu Sep 20, 2007 12:21 am
by PKM
excellent map, wacko . little dark but excellent non the less . love the maiden cages hanging outside the tower . gotta ask what the ambient sound is once you get on the ground . other than the dogs and rain .
Posted: Thu Sep 20, 2007 9:04 am
by ViPER
Great one! good job Wacko !
erick - Check out the mohrecyclingbin to find a great deal of Wackos work
http://recyclingbin.mods-r-us.net/
Posted: Thu Sep 20, 2007 5:00 pm
by wacko
Viper wrote:good job Wacko !/
Hehe, thanks. But it's rather Tom's work, I just did some tweaking, the center tower and the scripted stuff. So these kind words of all of you go to him
For any questions concerning the howitsdone, check out the pk3's content: Everything is included, even the map-file. Please be aware though, that it isn't done properly in some aspects, because we were just too lazy and the performance was good enough for us...
Posted: Thu Sep 20, 2007 9:03 pm
by erick
@Viper I have got many of wacko's maps from the recycling bin. A great place the bin is!
