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help

Posted: Wed Oct 10, 2007 4:27 am
by bloopy
thanks for everyone helping me so far, although i still need help, i know ive asked this question about my bomb not working but i dont know a lot about mapping yet so i didnt understand the last reply. can someone please give me a simple answer that i will be able to understand. also every door in my map has stuffed up, they only open one way and when i try from the other side the doors swing out and hit you, any way i can fix?

doors

Posted: Wed Oct 10, 2007 7:28 am
by tltrude
For the doors, you have to set the correct angle. The angle has to be set to one of the directions the player will face to open the door.

Image

Notice the two doors on the X axis are good, even though they do not have an angle key/value set. This is because the default angle is 0 which is correct for doors on the X axis.

Re: help

Posted: Wed Oct 10, 2007 8:08 am
by bdbodger
bloopy wrote:thanks for everyone helping me so far, although i still need help, i know ive asked this question about my bomb not working but i dont know a lot about mapping yet so i didnt understand the last reply. can someone please give me a simple answer that i will be able to understand. also every door in my map has stuffed up, they only open one way and when i try from the other side the doors swing out and hit you, any way i can fix?
The more information you give the better the answers you will get . To start with what have you done ? is your tigger too close to the bomb ? How about a screenshot of your map in radiant . What tutorial are you refering to .

Posted: Wed Oct 10, 2007 9:00 am
by bloopy
im reffering to one i found at.. http://gronnevik.se/rjukan/index.php?n= ... eExplosion

the trigger is reasonably large and the bomb is inside the middle of it

Posted: Wed Oct 10, 2007 3:38 pm
by bdbodger
The trigger can't be seen so it does not have to cover the bomb in fact if it is too close to the bounding box of a model it may interfear with it better to move it a little away from the bomb and model . You know the mohaa source maps are avaliable for dm and obj . Do a search and maybe look at the source maps .

Actually I did that for you just in case

http://files.filefront.com/Medal+of+Hon ... einfo.html

Posted: Thu Oct 11, 2007 3:11 pm
by |W*A*R| Troden Gore
hey bloopy

u need to get on the |W*A*R| ts more often and if possible get on and play on the server.

also we can help each other on our various projects or something