static model not solid
Posted: Tue Oct 23, 2007 3:45 pm
I need some help getting an item solid....i spawned a minepole in a map and scaled it to 6.0 and did the setsize but ots not solid...now im not sure if my setsize is right i just put what i thought would be close....this is here to run up the side of one of the towers in omaha heres SS of what i did
.....thats what i did but i need to make it solid and heres my script for that part
could someone let me know what i did wrong or how to fix?.....thanx
.....thats what i did but i need to make it solid and heres my script for that partCode: Select all
local.static = spawn script_model
local.static model "static/minepole.tik"
local.static.origin = ( -1636 -810 -280 )
local.static.angles = ( 13 90 3)
local.static.scale = 6.0
local.static setsize "-20 -350 -20" "20 350 20"
local.static solid
local.static nodamage