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Black and white model?
Posted: Wed Nov 07, 2007 8:33 pm
by GunFreak_X
i followed a tutorial on skinning/modelling on a site and the final result was a weird demented airborne shape but black and white checked kind of thing. I dont know what i did wrong though :S ANy ideas what i did?
Posted: Wed Nov 07, 2007 9:43 pm
by PKM
post a screenshot but it sounds like the .shader file is not reading the ''path'' to the textures . double check the .tik shader names match the .shader names and the directory path in the .shader matches what you have in your custom pk3 . finally check to make sure your texture names match those given in the .shader .
ie.
if your .tik file has this in it...
path models/human/heads
skelmodel dakhead.skd
surface head shader custom_name
your .shader better have this in it...
custom_name
{
qer_editorimage textures/custom_skin/custom_name.tga
{
map textures/custom_skin/custom_name.tga
rgbGen lightingSpherical
}
}
and the name of the actual texture should be
custom_name.tga* and in the correct folder after textures folder (a subdirectory to the textures directory)
*in most cases can be .jpg instead unless using transparency