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RTS Game on MoH Engine? Impossible is nothing!

Posted: Sun Dec 23, 2007 10:57 pm
by kacperpl1
Hi there!
I'm now developing real time strategy game based on medal of honor allied assault engine. I'm searching for skilled scripters and mappers for this project. If you want to participate mail me: kacperpl1@gmail.com
Here is the latest screen of GUI.
http://img85.imageshack.us/img85/682/rtsmohru2.jpg

Things done on the project:
-topdown camera
-cursor
-units healthbars
-ordering unit to move

Things to do:
-gui completion
-unit square selector
-unit production system(probably as para drops)
-unit and commander experience system
-vehicle artificial inteligence for auto aim and shoot enemy
-gameplay optimalization
-units
-buildings
-maps

Please post your opinions and tell me how can you help.

Posted: Mon Dec 24, 2007 5:11 am
by erick
I like your enthusiasm but I think FPS games are better than RTS games.

Posted: Mon Dec 24, 2007 9:43 am
by kacperpl1
Thats not the point. I want to make the gameplay for two commanders and additional players that will be able to use vehicles and play fps.

Posted: Tue Dec 25, 2007 9:18 pm
by erick
Like battlefield?

Posted: Wed Dec 26, 2007 8:53 am
by kacperpl1
more like empires mod for HL2

Posted: Wed Jan 16, 2008 9:39 pm
by *GCC*Nigel
It sounds amazing as far as I'm concerned. Wouldn't anyone fps player be able to decimate the ai though? Sure tanks could get a player, but most maps have alternative routes too small for tanks.

Posted: Wed Jan 16, 2008 10:51 pm
by At0miC
Well that sounds pretty interesting. I liked to play company of heroes, if this mod would really work, I'd really like to try it out once. Also, this would be another real nice feature in the moh community ^^.