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Make invisible walls and other
Posted: Wed Mar 12, 2008 9:41 pm
by SilentAngel
Guys I really need your help!!! I'm tring to map a sniper map since 1 year but....I don't understend how to make invisible walls to divide the map in 2 parts. maybe nocross should be good but I don't know how make it..I'm not so good in scripting! Can someone explain me how to make an invisible wall or a nocross? ty sooo much!!
PS: The map I'm trying to mod is mohdm5...one of those in the pak3...infact I can't use Radiant to do that because it dosn't read .bsp!!!
however my email is
francescopretolani@libero.it
REALLY REALLY TY !!
Posted: Wed Mar 12, 2008 10:06 pm
by jv_map
Hmmm perhaps a playerclip?

Posted: Thu Mar 13, 2008 4:59 am
by Devil_Dog
Below is a link to a download for the stock maps .maps.
http://files.filefront.com/Medal_of_Hon ... einfo.html
Be sure to re-name the map after you edit it.
Posted: Thu Mar 13, 2008 1:34 pm
by SilentAngel
Ty sooo much.
But now I need to know the name of the texture for the invisible wall.
The texture I need is the one that make possibe to shot trought it but, at the same time, make impossible to go over it. in other words a texture for nocross....
(sorry for my english...)
TY GUYS!
Posted: Thu Mar 13, 2008 2:05 pm
by SilentAngel
DONE IT!!!!! I made a brush as tall as the map..and I don't put any texture!! I tried the map and it was working gooooood!!!

Posted: Thu Mar 13, 2008 9:07 pm
by SilentAngel
okay now there is another problem..I need no make my map nocross with scripting...someone knows how do that?

Posted: Sat Mar 15, 2008 2:43 am
by Tazz
hey man it would be a little easier if u did script a clip wall in there because if u do it in radiant then it becomes a custom map and it will have to be downloaded to be played....if u want let me know where u want the wall to and from and i can show ya how to script in it there.....alot of tuts on here also on how to do this
Posted: Wed Mar 19, 2008 11:54 pm
by SilentAngel
okay ty for the informations..
however.....you know mohdm5 (Snowy park)? I want to put the wall in the middle of the central bridge and as long as the map if you need I can give you the coords..
Ty again for the help

Posted: Wed Mar 26, 2008 4:31 pm
by SilentAngel
Posted: Wed Mar 26, 2008 5:36 pm
by Devil_Dog
[/quote]if u want let me know where u want the wall to and from and i can show ya how to script in it there.....alot of tuts on here also on how to do this
Try to PM tazz, he offerd to help. I only know how to do it in radiant, cant script.
Posted: Wed Mar 26, 2008 8:15 pm
by SilentAngel
Okay ty man..
the wall should be high from (2150.60 -4811.66 -410.75) to (2150.60 -4811.66 -4460.21) and large from ( 2163.36 -7863.31 201.00) to (2107.93 -1580.15 201.00)
That should be all right? thanx v much

Posted: Thu Mar 27, 2008 3:49 pm
by SilentAngel
I tried this:
Code: Select all
local.playerclip = spawn script_object
local.playerclip.origin = ( 2090.78 -4841.38 170.16 )
local.playerclip.angles = ( 0 0 0)
local.playerclip setsize ( -5 -3021.93 -580.91 ) ( 5 3261.23 4290.05 )
local.playerclip solid
local.playerclip nodamage
end
But didn't work good: players can't cross(and that's good) but bullets don't cross too(and that's bad because I want that bullets don't stopped by the wall) .....so....I tried this:
Code: Select all
local.clip = spawn script_object
local.clip.origin = ( 2090.78 -4841.38 170.16 )
local.clip.angles = ( 0 0 0)
local.clip setsize ( -5 -3021.93 -580.91 ) ( 5 3261.23 4290.05 )
local.clip solid
local.clip nodamage
end
What is the mistake for ya guys?

Posted: Fri Apr 04, 2008 9:36 pm
by Tazz
what u r doing is making a clip wall.....that will stop bullets projectiles nades and player....in other words nothing will make it past that wall.....u cant make an invisble wall that will stop player but not bullets...i have been looking for a while thinking a player clip will do it but i didnt want to re-map for a custom map...thats the only way to do what ur wanting is to re-map it and make ur invisble wall from a player clip...this way the player will be blocked but the bullets will go right thru it...good luck man....and remember if u do re-map it .....it will have to be downloaded by everyone that wants to play it....
Posted: Mon Apr 07, 2008 1:59 pm
by SilentAngel
I now that but there is a way to do that with scripts because the admin of my ex-clan did that...with scripts(I never download maps for his server so he must have done it with scripting somthing!) The problem is that I don't see him since a lot of time..when I see him I will learn how do that and put what I've learn here maybe okay? ty

Posted: Mon Jun 30, 2008 3:46 am
by Tazz
did u ever figure out how he did that?......