dshader_t
Posted: Mon May 19, 2008 11:38 pm
Based on looking at hexdumps dsurface_t should be of the following form:
typedef struct dshader_s {
char resourcename[64];
int surfaceflags;
int contentflags;
int dummy; // I still dont know what this is
char filename[64];
} dshader_t;
Just thought I'd share.
-chacham15
typedef struct dshader_s {
char resourcename[64];
int surfaceflags;
int contentflags;
int dummy; // I still dont know what this is
char filename[64];
} dshader_t;
Just thought I'd share.
-chacham15