Help with my mod
Posted: Sat May 31, 2008 4:53 pm
Hello all.
What I am currently trying to do is make a different weapon take place of the kar98.
So far I have made the silenced pistol skd take place of the kar98. I made the silenced pistol larger so it looks more like a rifle.
I have also messed with the sounds and gotten the desired fire sound.
The thing I am stuck on is making the gun so that it does not do the reload actions of the kar98.
I have looked over the serverside weapons .tik that is in affect in the server I play in. It has all the regular info in the original kar98.tik including the actions (.skc files).
So, what I tried to do is make a new .pk3 for PAK0. I took the reload .skc from a different weapons (rocket launcher for a test) and I named it reload_kar98.skc and replaced it with the original reload_kar98.skc in the new PAK0 file. I did this in models/weapons/kar98 AND in newamin/weapons/kar98.
When I play the game, in the server, or in campaign, the reload actions are still there!
Is there a different location where the reload .skc's are located at?
Also, I am wondering why I can get the image of the silenced pistol in the server I play in because the serverside weapons .tik has the kar98.skd in it of course... but I still see my pistol....
If anyone can help me with this that would be great !!
This is really confusing to me, being a fairly new modder..
If anyone can produce a tut or find one or just help me that'd be awesome.
Thanks a bunch,
MOHAATiger
What I am currently trying to do is make a different weapon take place of the kar98.
So far I have made the silenced pistol skd take place of the kar98. I made the silenced pistol larger so it looks more like a rifle.
I have also messed with the sounds and gotten the desired fire sound.
The thing I am stuck on is making the gun so that it does not do the reload actions of the kar98.
I have looked over the serverside weapons .tik that is in affect in the server I play in. It has all the regular info in the original kar98.tik including the actions (.skc files).
So, what I tried to do is make a new .pk3 for PAK0. I took the reload .skc from a different weapons (rocket launcher for a test) and I named it reload_kar98.skc and replaced it with the original reload_kar98.skc in the new PAK0 file. I did this in models/weapons/kar98 AND in newamin/weapons/kar98.
When I play the game, in the server, or in campaign, the reload actions are still there!
Is there a different location where the reload .skc's are located at?
Also, I am wondering why I can get the image of the silenced pistol in the server I play in because the serverside weapons .tik has the kar98.skd in it of course... but I still see my pistol....
If anyone can help me with this that would be great !!
This is really confusing to me, being a fairly new modder..
If anyone can produce a tut or find one or just help me that'd be awesome.
Thanks a bunch,
MOHAATiger