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Rotating Door

Posted: Mon Jun 02, 2008 9:12 pm
by maverickarg
Hi, mi name is Fernando, I've been reading the tutorial but i can?t create a rotating door, i only could get a door wich has its rotating axis in the middle. I have MOHRadiant 1.01 Build R001.
I can send you the map i'm doing, perhaps you can find my mistake. I beleive it`s the compiler, while I?ve downloaded maps in pk3 format and the same scenario in .map format. In this case, when i compile the file it doesn't work.
In the file junk.txt i read

WARNING: Couldn't find image for shader textures/sky/lighthouse
WARNING: Couldn't find image for shader textures/common/origin
WARNING: Couldn't find image for shader textures/arena/bricksewer
WARNING: Couldn't find image for shader textures/common/blank_lightmap
WARNING: Couldn't find image for shader textures/misc_outside/algae2a
WARNING: Couldn't find image for shader textures/general_structure/bunker_door3a
WARNING: Couldn't find image for shader textures/german/minen_alt2
WARNING: Couldn't find image for shader textures/german/ex_crate1


I think the problem is this line.. WARNING: Couldn't find image for shader textures/common/origin..

images:
http://picasaweb.google.es/fluna.aci/MOHRadiant

If someone could help me with this, I would appreciate it.
Thanxs a lot!!

Posted: Thu Jun 05, 2008 8:05 pm
by Tazz
do u have an origin brush in the corner where u want the axis at?.....when u make a door u use a brush to make it.....then u have to use the origin brush on the axis u want or else it will default to the middle....i had that problem alot when i first got started.....go here to see this tut...its what i used and i had np after it...https://map.moh-central.net/t.php?id=24.....also if im looking at it right it looks like ur door brush goes into the wall....make sure ur brushes meet but dont overlap....hope this helps ya

Posted: Thu Jun 05, 2008 8:48 pm
by hogleg
make sure you select the origin brush and door brush then right click and apply rotating door

Posted: Thu Jun 05, 2008 10:49 pm
by PKM
hogleg wrote:make sure you select the origin brush and door brush then right click and apply rotating door
elitist .

Posted: Thu Jun 05, 2008 11:31 pm
by Imagination
Follow this tutorial:
http://gronnevik.se/rjukan/index.php?n= ... atingDoors

Get your angles right, this is the mistake many people make, any bullsh*t regarding using the 'alwasyaway' entry is pointless as its default.

I have to post this quote:
PKM wrote:YES ! YES ! YES ! i win the .map office pool this month !!!! i correctly guessed it would be two months before we either saw the rotating door tut image or the ambient sound tut image !! YES ! YES ! YES !
Hehe :D

Posted: Fri Jun 06, 2008 12:47 am
by PKM
Imagination wrote:
I have to post this quote:
PKM wrote:YES ! YES ! YES ! i win the .map office pool this month !!!! i correctly guessed it would be two months before we either saw the rotating door tut image or the ambient sound tut image !! YES ! YES ! YES !
Hehe :D
that cat is a freakin' entdefs.pk3 elitist .

Posted: Wed Jun 11, 2008 6:15 pm
by maverickarg
Thank you all for answering. I had done all the steps correctly, but this time i used angle=90 and set alwaysaway=1 and got it working!!
One more question, what are the buttons U/D for? Anyone has a tutorial about MOHRadiant?
Thanks a lot!

Posted: Wed Jun 11, 2008 6:47 pm
by PKM
/tutorials.php?category=All

Posted: Wed Jun 11, 2008 7:06 pm
by maverickarg
Thank you again, now i've a lot to read!