Disabling Fall Damage
Posted: Mon Jun 30, 2008 4:22 am
I was thinking of how to pull off a parachute kind of entry in a DM i'm currently making. I have no knowledge of scripting or modeling and I'm a bare bones mapper. So my solution in my head (that is to say I don't know how it could be done in real life) is to disable the fall damage for the map, so the spawning players will fall a great distance and yet they will survive unscathed. Devious I know, I'm willing to trade the negative elements for the practical advantages this approach could offer. I saw a parachute used in the Vietnam mod that looked perfect, however, I merely reference what I've already said.
I feel rather clever for having thought of this, "but then I am a bit mental."
I feel rather clever for having thought of this, "but then I am a bit mental."